Eq2 wiki not everything has a manual




















How to check your version: The title of the window should have the version in it. You can specify various command line arguments for the eq2map updater to load when it is started by entering the option as a Command Line Argument in a Windows Shortcut. Here's how: After creating a Windows Shortcut to the updater, right-click on the Shortcut's Icon and click 'Properties' in the resulting popup menu.

Click the 'Shortcut' Tab on the Properties Window that appears. In the 'Target' field of the Properties Window, type the command s you want to use after the updater's program path and file name in quotation marks , as shown below: Click 'OK' on the Properties Window. Now when you start the updater using this particular Shortcut, whatever options you added will be used.

If you just delete the eq2. Version 1. NET 4. This is to prevent invisible windows. You can still set your own program but Launchpad. This required a major rewrite of the Options window, there could be some buggs. Now UI Modders can specify what files the Updater should not update. See info below how to create the IgnoreFile. A missing file will still be downloaded even if its on the IgnoreList.

This option is only active when using auto Update not manual Update. Now the Shortcut TestServer icon works again - Added some more status info. This way you can prevent the updater from updating custom files. If no new database exist it uses the cached one. This existed before however the only way to do it previously was by manually adding an new entry in the updaters config file. It is now a text box in the options window. If you previously set your eq directory to the test folder directory change it to the main eq2 directory and then use this shortcut.

Anyone who was having this problem please let me know if this update fixes it or not. Just put a post in the official updater thread.

Verba has confirmed that it has fixed the issue for him, so hopefully it will be fixed for the others experiencing this problem Version 0. If no eq2. Version 0. Window would not show up until after the update was done if auto-updating was enable which it is by default. This fixes a problem introduced in 0.

I appologize for this and am sorry for any inconvenience it may have caused. I did not realize how stupid the vb. It should now seperate each "section" by a blank line and should not write to the log file if there was nothing downloaded.

Best 4 Average 2 A Coastal Crab Server: Unkown. I cant get to download the newest version, and the eq2mapupdater keeps sending me to this page, and when i press download it gets the version 1. Keeps downloading the previous one. I am still unable to download the 1. Do I need to uninstall the 1. Last edited by Clippy71 : at PM. Can anyone post link to the 1. Last edited by Argaroth : at PM. I am getting the same issue as sniperic1 Windows 10 is not allowing the file to open and using administrator and still will not open the downloaded file to install it.

I am getting windows cannot access the specified device path or file, you may not have the appropriate permissions to access the item. I am running as administrator, so I am at a loss. Map Updater is now identifying as malware to every major anti virus, does eq2ui verify files anymore? A Coastal Crab Server: Unrest. I run around like an idiot because I have no idea where I'm going. I have to find a map of a instance zone online - for example Sebilis in Kunzar Jungle - save it, print it off and try and play of a piece of paper.

My computer has crapped out sooo many times, I have lost everything several times, and no, I have no idea about computers, you would think it would be easy, like as easy as it to download the whole EQII game, but no, it's not. A Young Mystail Rat. Server: Permafrost. Server: Antonia Bayle. I have downloaded and installed this program like 4 times Deleting and Redoing everything and every time I try to use the maps program it goes STRAIGHT to a box that says "EQ 2 Map Updater has stopped working", says its looking for a solution then just dissappears and nothing happens Mesa get lost alot.

Leaving that area with no stone nodes for harvesting. Excessive harvesting of one or two types of node only will result in an area eventually being filled with one or two node types; usually these are shrub and root nodes.

Untouched nodes will eventually despawn and respawn once again, as a random type, but this time is much longer than it is for respawning from being harvested three times. In Game Update 60 harvesting tools were changed. The base harvest time of players was reduced from 5 seconds to 3 seconds, and to counter-balance that the reduction amounts of tools, racial abilities and so forth were also lowered.

The fastest harvesting time you can have is 1. The biggest change was for Woodworker harvesting tools. Instead of tiers 3, 4, 5, 6 and 8 having five separate tools each, they have been condensed into one tool. These tools had a bountiful harvest type effect added to them.

Additionally, their effect now stacks with the Tinkered harvesting tools. Ash Tools - require adventure or crafting level of 20 or higher. Ash Harvesting Kit -- Reduces harvest time for all harvesting skills by 0. Briarwood Tools - require adventure or crafting level of 30 or higher. Briarwood Harvesting Kit -- Reduces harvest time for all harvesting skills by 0.

Teak Tools - require adventure or crafting level of 40 or higher. Teak Harvesting Kit -- Reduces harvest time for all harvesting skills by 0. Sandalwood Tools - require adventure or crafting level of 50 or higher.

Sandalwood Harvesting Kit -- Reduces harvest time for all harvesting skills by 0. Redwood Tools - require adventure or crafting level of 70 or higher. Redwood Harvesting Kit -- Reduces harvest time for all harvesting skills by 0. Sumac Tools - require adventure or crafting level of 80 or higher. Compact Sumac Harvesting Kit -- Reduced harvest time for all harvesting skills by 0. If you level your crafting, there are also tinker-made harvesting tools. Note that these tools increase your harvesting skills, and therefore give you a slightly better chance of getting a rare when harvesting zones whose max skill is below your skill level.

Miscalibrated tools - require crafting level of 30 or higher. Miscalibrated Automated Pickaxe - Reduces the harvest time for mining by 0. Increases Mining skill of caster by Increases Gathering skill and Foresting skill of caster by 5.

Increases Fishing skill and Trapping skill of caster by 5. Calibrated tools - require crafting level of 46 or higher. Calibrated Automated Pickaxe - Reduces the harvest time for mining by 0. Increases Gathering skill and Foresting skill of caster by 7. Increases Fishing skill and Trapping skill of caster by 7. Overclocked tools - require crafting level of 66 or higher. This causes them to Rebuff. BuffName dual BuffRecourse Target. The dual modifier allows for spells that have 2 or more parts, where the actual buff effect has a different name than the spell or ability used to cast it.

Designed for recourse type spells, or newer spells that combine buffs, but can be used for lots of things. Class flags can be used with the dual modifier, but must be at the end of the line, and before the cond tag, if used. Caster , Melee , Class , and! Class flags are ignored when casting group type buffs on your group. The tags are only useful, when casting group version buffs on characters that are not in your group. See the explanation below for using these tags with single target buffs.

SummonSpell summon ItemSummoned Quanity. The quantity flag is so you know how many to summon. Lore items should be set to 1. They will be used whenever mana or endurance levels are below the specified percent. It can be left off other spells. SpellAuraName aura. Any of the Aura type spells should include the aura modifier so KissAssist will treat it like an aura instead of a buff. Supports up to 2 auras for Clerics and Enchanters if they have the required AAs. Any mount buff should include the mount modifier.

This will tell kissasist to treat this buff as a mount. Buff melee Buff caster Buff class clr,dru,enc Buff! The melee , caster , class and! This is important when your Monk Puller is out of range during normal buff cycles. UnwantedBuffEffect remove. The remove flag is used to remove unwanted buffs that might be cast on you, or procced. Some spells with illusions have the illusions split now, and you can have Kiss click off the unwanted illusion to make room for other buffs. This can be applied and combined with the dual modifier for mount blessings to dismount after getting your mount blessing buff!

Mass Group Buff. You have to be in active or resting combat state. Works with the dual tag, when used with dual tag, mgb must be the last tag on the line. This format is used for Begging for an item or buff.

AliasName Uses the same lists from above. KissAssist can buff characters that are running another macro KissAssist characters automatically keep track of buffs they have on by constantly writing to the kissassistbuffs. Thankfully it's easy to add! Not using flags will cast that spell on anyone if they meet the spells casting criteria.

MA - Specific to just cast on the MA! Forces KissAssist to target a mob to cast. Mob - Applies to Heal Nuke spells. Class - Requires list of class shortnames, see example in the Buffs section above. Use with single target heals. To only use a specific XTarget slot set equal to the slot number, to use multiple XTarget slots separate slot numbers using character. It is not recommended to use Xtarget slot 1, KissAssist has some features that expect Xtarget1 to be auto-hater.

XTargets on this list will be checked for rezzing. Note: You should have all your XTargets setup before starting KissAssist, and if you add or remove entries to your XTarget window, you will need to restart kissassist.

Turns on auto Rez feature. Will rez any character with in a radius of units of the Rezzer. See Heals section for in and out of combat rez instructions. Leaving the tag off will try to cure any debuff same as before.

If you have a pet focus item, list it here to equip it. Toggles pet buffing. The dual tag from the buffs section can be used here as well. Feature should handle all versions of items to give to pets including single, bags and folded bags.

Keeps track of what you give to pet by pet name and will reequip when you summon a new pet. If the pet gives the items back to you. Once the add count gets to the Mob count it will use your AE spell. That is why it is recommended to set it to 3 or more. This feature will keep your mercenary from attacking until mobs health hits a defined percentage. Requires you to turn off Auto Assist in Manage Mercenary Window, which is recommended to keep the merc from prematurely engaging mobs outside of group member radius.

This requires no additional settings in KissAssist to use. If you have the plugin loaded and the zone meshes generated, it should automatically be used. Pet - will pull with pet. Does not require LOS. RangedItem AmmoItem - Must define 2 arguments. Item to pull with and Ammo slot item. Separated by Examples:. See PullRadiusToUse for more information on controlling distance from mob puller will stop and try to pull. Time in Minutes to pull mobs before Holding Pulls How long in minutes after holding to resume pulls.

Optional Cond can be used to check if pulls should continue to be held. Pulls will be held if condition returns true. It can be used as a DPS boost, send your tank into a crazy defensive frenzy or healers to pop all group heals. When the definable burn bind is called the character will give all priority to cast everything in the list.

What to use in the burn event. Mob, MA, Me, and Pet are valid targets flags. This can let you know if anyone is near while you are temporarily distracted with a bio break. Its a small feature that will beep if PCs come into defined ranged and will pause all macro actions other than killing adds in camp. Remember: EverQuest is a social game, if you're not interacting with others you should log off. Waits on a 10 minute timer before camping. No waiting, If you weren't rezed while hovering you will be camped out.

Note: ClickBackToCamp should be turned off if you don't want the characters to use fellowship to zone back to camp zone. These options allows you assign a spell to cast during combat if Gift of Mana AA goes off. Allows you to tag with mob , MA or me. So use with caution.

Targetflag defaults to the targeted mob if left empty, or null. Targetflag Me, MA, and Pet are also accepted. MQ2Gmail must be loaded. Gmail settings allow for notifications on the following supported events: Events currently supported:.

This file is also created when you start up KissAssist for the first time, and for each new zone you start KissAssist in, a new section is created in the. Alternately, you can predefine zones using the shortzone names by adding them using the example listed below. This allows for a separate setup for instanced and normal zones. Think of it as MobsToIgnore, but using a physical area.

PullLocs must use Y,X map location s with a range. The Y,X location is used as the center point of the range and the Range is how big of an area Circle around the center point you want to search.

Any mob found in the area is Ignored and not pulled. Note: Mobs that names start with a. These commands are used for on-the-fly changes while KissAssist is running if KissAssist is not running, they will not work.

Changed values are persisted to your ini s. Double Quotes are required when passing mob names. This will stop all attacks. This will turn attacking back on. Turns off attack, melee, stick, and if ReturnToCamp is set will return to camp. Does NOT execute Burn. Burns are turned ON by default when starting the macro.



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